Seal of Slow
Seal of Slow is a skill in Lineage 2 Interlude. Instantly reduces the Speed of nearby enemies. Effect 2.
- First learned at level 35
- Highest rank: 15
- Magic skill
- MP cost: 45-103
- Cast time: 4 s
- Reuse time: 20 s
- Learned from Amulet: Seal of Slow
At rank 15: Instantly reduces the Speed of nearby enemies. Effect 3.
Classes that learn Seal of Slow
- Overlord: from level 40, up to rank 15
- Orc Shaman: from level 35, up to rank 1
Ranks of Seal of Slow
The character level each rank needs and what it costs. Where classes differ, the lowest level is shown.
| Rank | Level | SP | MP | Cast, s | Reuse, s | Effect |
|---|---|---|---|---|---|---|
| 1 | 35 | 18,000 | 45 | 4 | 20 | Instantly reduces the Speed of nearby enemies. Effect 2. |
| 2 | 40 | 22,000 | 53 | 4 | 20 | Instantly reduces the Speed of nearby enemies. Effect 3. |
| 3 | 44 | 28,000 | 59 | 4 | 20 | Instantly reduces the Speed of nearby enemies. Effect 3. |
| 4 | 48 | 40,000 | 65 | 4 | 20 | Instantly reduces the Speed of nearby enemies. Effect 3. |
| 5 | 52 | 64,000 | 70 | 4 | 20 | Instantly reduces the Speed of nearby enemies. Effect 3. |
| 6 | 56 | 67,000 | 77 | 4 | 20 | Instantly reduces the Speed of nearby enemies. Effect 3. |
| 7 | 58 | 100,000 | 80 | 4 | 20 | Instantly reduces the Speed of nearby enemies. Effect 3. |
| 8 | 60 | 130,000 | 83 | 4 | 20 | Instantly reduces the Speed of nearby enemies. Effect 3. |
| 9 | 62 | 180,000 | 87 | 4 | 20 | Instantly reduces the Speed of nearby enemies. Effect 3. |
| 10 | 64 | 200,000 | 89 | 4 | 20 | Instantly reduces the Speed of nearby enemies. Effect 3. |
| 11 | 66 | 290,000 | 93 | 4 | 20 | Instantly reduces the Speed of nearby enemies. Effect 3. |
| 12 | 68 | 320,000 | 95 | 4 | 20 | Instantly reduces the Speed of nearby enemies. Effect 3. |
| 13 | 70 | 390,000 | 98 | 4 | 20 | Instantly reduces the Speed of nearby enemies. Effect 3. |
| 14 | 72 | 600,000 | 100 | 4 | 20 | Instantly reduces the Speed of nearby enemies. Effect 3. |
| 15 | 74 | 920,000 | 103 | 4 | 20 | Instantly reduces the Speed of nearby enemies. Effect 3. |