Might
Might is a skill in Lineage 2 Interlude. Temporarily increases P. Atk. Effect 1.
- First learned at level 7
- Highest rank: 3
- Magic skill
- MP cost: 10-35
- Cast time: 4 s
- Reuse time: 6 s
- Range: 400
- Learned from Spellbook: Might
At rank 3: Temporarily increases P. Atk. Effect 3.
Classes that learn Might
- Dark Mystic: from level 7, up to rank 1
- Elven Mystic: from level 7, up to rank 1
- Human Mystic: from level 7, up to rank 1
- Cleric: from level 20, up to rank 2
- Elven Oracle: from level 20, up to rank 2
- Shillien Oracle: from level 20, up to rank 2
- Elven Elder: from level 40, up to rank 3
- Prophet: from level 40, up to rank 3
- Shillien Elder: from level 40, up to rank 3
Ranks of Might
The character level each rank needs and what it costs. Where classes differ, the lowest level is shown.
| Rank | Level | SP | MP | Cast, s | Reuse, s | Range | Effect |
|---|---|---|---|---|---|---|---|
| 1 | 7 | 470 | 10 | 4 | 6 | 400 | Temporarily increases P. Atk. Effect 1. |
| 2 | 20 | 3,300 | 20 | 4 | 6 | 400 | Temporarily increases P. Atk. Effect 2. |
| 3 | 40 | 34,000 | 35 | 4 | 6 | 400 | Temporarily increases P. Atk. Effect 3. |